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QUANTIC DREAM OF MOTION CAPTURE 20 November 2007, Oxford UK: Vicon, developer of Academy Award-winning motion capture systems, today announced that Quantic Dream has bought the latest Vicon F-Series system, which will help further increase the level of quality in its studio. The new system gives Quantic a real edge to create spectacularly realistic virtual actors. The new F-Series from Vicon is today’s most powerful, accurate and versatile system on the market. Its enhanced accuracy gives Quantic the ability to not only capture body movements with stunning realism, but also capture the facial expressions of actors. Blade, the software that comes with the new system, is more powerful and now capable of much faster post-processing capture data, increasing studio productivity. It also allows Quantic to capture more characters, set elements and props than was possible with its previous systems. Guillaume de Fondaumière, Co-CEO at Quantic Dream describes the importance of motion capture technology to the studio: “Our objective is to make this media a mainstream entertainment form with high creative expectations. To do so, we have invented our own format called “Interactive Cinema” in which realistic, believable characters play a central role. To us, the only way to reach the level of quality we were targeting for the animation of our characters was to use Vicon motion capture.” He continued: “We needed a system that could be used with ambient light, as it is less tiresome for the actors who sometimes spend days and days in our studio. High speed (for more accurate capture of fast movements) and high resolution, in particular for the facial motion capture, were also very important. The F-Series cameras are the only cameras that offer all of these attributes within the same system. There is simply no alternative system out there today if your objective is to obtain the highest possible quality.” Quantic Dream purchased the Vicon system to work on a new internal project, which has yet to be named. It is currently in production, in partnership with Sony Computer Entertainment for the PlayStation 3. This project alone will require some four months worth of capture. Requests to use the new studio have been flooding in. Fondaumière explains: “Demand has been immediate and we have actually already started to rent the system to high-profile video game and advertising clients. Our new studio is fully installed and is functioning almost every day either for complex full body or facial captures.” Nick Bolton, chief executive at Oxford Metrics, parent company of Vicon says: “I’m delighted Quantic Dream has had such a great response to its new system from Vicon. The F40 cameras are part of the award winning MX range, which emphases our continual commitment to improving quality and pushing the industry forward.” About Vicon About Quantic Dream The video game studio collaborated in the past with major publishers including Eidos, Vivendi, Microsoft and Atari. We created games like OMIKRON-THE NOMAD SOUL featuring recording artist David Bowie and more recently, FAHRENHEIT (INDIGO PROPHECY in North America). The latter was one of the most awarded games of 2005 and was praised for its originality and innovation. Quantic Dream recently announced a partnership with Sony Computer Entertainment WWS on the development of a PS3 exclusive game.
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