Bethesda choose Vicon for new motion capture stage

Vicon the clear choice for accuracy, flexibility and ease of use

Vicon, developer of motion capture products for the entertainment, life science and engineering markets, today announced that it has installed a new motion capture system equipped with its industry-leading T-Series cameras at US-based developer, Bethesda Game Studios®.

As creators of the 2011 Game of the Year, The Elder Scrolls V: Skyrim®, the 2008 Game of the Year, Fallout® 3, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion®, Bethesda Game Studios is one of the most respected and accomplished game development studios in the industry.

"I've used just about every commercially available motion capture system out there, but I always find myself coming back to Vicon," said Jeremy Bryant, senior animator at Bethesda. "Their accuracy, flexibility, and ease of use are hard to beat."

Vicon's entertainment software Blade 2 faithfully reproduces a live stage-captured performance with an accurate, fast and clean real-time digital visualization with the all-new Axiom real-time engine. Bryant added: "With the new version of Blade 2, Vicon has really upped its game on the real-time solver. Now I get accurate real-time solving, as well as the rock-solid offline processing that Vicon is so well known for."

Jeffrey Ovadya, US sales director at Vicon, said: "Having played numerous Bethesda Game Studios titles over the years, I am personally overjoyed that they have chosen to work with the Vicon T-Series system. With Blade 2 running the new Axiom engine, Bethesda Game Studios will vastly reduce their post-processing time, enabling them to focus on what they do best: creating beautiful, engrossing, and cutting-edge games."