Shōgun 1.11 Now Available

Gain increased flexibility and control with new features for data analysis, volume setup and more. Shōgun 1.11 gives you new capabilities and customizations that provide you with greater autonomy over your volume operations and data analysis. 

Download 1.11

REDEFINING VFX MOTION CAPTURE

Built from the ground up, Shōgun takes advantage of Vicon’s 35 years’ experience in motion capture and the improved technology available in Vicon cameras.

Today’s visual effects productions need to be achieved in real time and deliver the highest quality skeletal data in the shortest time possible.

View Shōgun Brochure

 

An actress films a scene with a underground train being projected on a screen behind her, being controlled by a technician in the corner

Vicon Virtual Production

An illustration showing how an actor in a motion-capture suit can be digitally transformed into a giant ape in real time

Bringing together Vicon’s industry leading tracking of both rigid object and full body subjects, the virtual production pipeline allows users to track film and video cameras alongside highly realistic digital characters, with fingers and face, all within the Shōgun platform.

From VR Scouting and Full Body Performance Capture, to Green Screen and In-Camera VFX, the Vicon pipeline supports it all.

Click here to visit our dedicated Vicon Virtual Production page. 


Watch

New for Shōgun 1.11

Digital Human

Digital Human Factsheet

Shōgun live features

“With technologies like Vicon and Unreal Engine, Silver Spoon can turn around large volumes of content quickly while still retaining a very high level of quality. For production, we consider Vicon the gold standard. It’s just unbelievably powerful.”

SILVER SPOON

“We’re incredibly lucky that we have a long-standing relationship with such an innovative company like Vicon.”

INDUSTRIAL LIGHT AND MAGIC

“Vicon’s technology and hardware have improved tenfold or more since our relationship began in 1995, and the processing power its technology offers is like no other.”

INDUSTRIAL LIGHT AND MAGIC

“With technologies like Vicon and Unreal Engine, Silver Spoon can turn around large volumes of content quickly while still retaining a very high level of quality. For production, we consider Vicon the gold standard. It’s just unbelievably powerful.”

SILVER SPOON

Technical information

SPECIFICATION

DOCUMENTATION

DOWNLOADS

FAQS

What is the recommended PC specification to run Shogun?
What operating system (OS) can I use with my Vicon Software?
Current release version Windows 10 Windows 7* Linux OSX
Shōgun 1.4 64 bit x x x
Nexus 2.10.3 64 bit x x x
Tracker 3.7.0 64 bit x x x
Polygon 4.4.6 64 bit x x x
Capture.U Desktop 64 bit x x 10.12
CaraLive 1.3.0 64 bit 64 bit* x x
CaraPost 1.2.0 64 bit 64 bit* x x
Pegasus 1.2.2 64 bit 64 bit* x x
ProCalc 1.3.0 64 bit x x x
ProEclipse 1.3.1 64 bit 64 bit* x x
DataStream SDK 1.10.0 64 bit x 64 bit 10.11
Bodybuilder 3.6.4 64 bit 64 bit* x x

Please do note:

  1. Recommended and fully supported in Windows 10 (64bit) — with .NET Framework 4.5 and above
  2. * Although Vicon Software may install and function under other Microsoft Windows operating systems
    (Compatibility tested only Windows 7 (64bit) — with .NET Framework 4.5) , this is not officially supported or recommended by Vicon.
    After January 14, 2020, Microsoft will no longer provide security updates and support for PCs with Windows 7. If you continue to use Windows 7 after support has ended, your PC will still work, but it may become more vulnerable to security risks
  3. For Legacy version please contact Vicon Support

Download Shōgun

    Download File

    Shogun_1.11.0

    Latest version with a number of new features and bug fixes.

    New in 1.11 Live

    • Live graphs
    • Calibration scaling
    • Visualise missing markers (ObjectTracker)
    • Right click to reboot subject
    • Data overlays on exported videos
    • VK8 support

    New in 1.11 Post

    • VK8 support

    Shogun_1.10.0

    Latest version with a number of new features and bug fixes.

    New in 1.10 Live

    • Improved Live Subject Calibration Stability
    • Finger Tracking – Increased Accuracy
    • User Interface Enhancements
    • Object Alignment Tool
    • Windows 11 support

    New in 1.10 Post

    • MetaHuman Integration
    • Process data using the same settings as the MCP file
    • AutoSkeleton support for existing finger calibration
    • Windows 11 support

    Shogun_1.9.0

    Latest version with a number of new features and bug fixes.

    New in 1.9 Live

    • Compatibility with Valkyrie cameras (VK26, VK16)

    New in 1.9 Post

    • Compatibility with Valkyrie cameras (VK26, VK16)

    Shogun_1.8.0

    Latest version with a number of new features and bug fixes.

    New in 1.8 Live 

    • Add and remove prop markers

    New in 1.8 Post

    • Automatic Retargeting Setup
    • StretchSense Support
    • Expose object and per object tracking settings

    Shogun_1.7.0

    Latest version with a number of new features and bug fixes.

    New in 1.7 Live 

    • Capture to uncompressed MOV for high quality footage
    • New and improved Z-up skeletons
    • Y-up origin control
    • Improvements to subject calibration

    New in 1.7 Post

    • Improvements to AutoSkeleton

    Shogun_1.6.0

    New in 1.6 Live 

    • Best in class, low latency object tracking
    • Track both film and virtual cameras
    • Support for Viper and Viper X
    • Track both subjects and cameras at the same time with either passive or active markers, with optimized tracking profiles, retarget and stream directly into game engine
    • Live 3D overlay enables AR/XR workflows
    • Import FBX environments
    • Calibrate multiple selected cameras
    • Static mesh
    New in 1.6 Post
    • Add control with auto skeleton​
    • Improved subject setup ​
    • Position and rotation constraint hotkeys ​
    • Render scene to Mov using Playblast

    Shogun_1.5.2

    Latest version with a number of small fixes to Shogun Live only.

    • Compressed VUE / SDI video now doesn’t hang under heavy system load
    • Shogun no longer crashes when checking firmware
    • Warning when low disk space is fixed
    • Mouse wheel jog is now the same as Post

    Shogun_1.5.1

    Latest version with a number of small fixes.

    Shogun_1.5.0

    This latest version of Shogun for Live and Post has a number of new features and bug fixes.

    LIVE

    • Vantage +
    • Realtime compression
    • Track fast moving props
    • 4 * 4K video playback
    • New systems panel for better responsiveness especially with large systems
    • Occlusion fixing improvements to match Post
    • Scrub time middle mouse

    POST

    • Animated weights
    • Interactive solving
    • Mirror weights
    • Mirror skeleton
    • MOV to MOV
    • Scrub time middle mouse
    • Label mode shortcut
    • Split Gap List panel

    Shogun_1.4.0

    This latest version of Shogun for Live and Post has a number of new features and bug fixes.

    Live

    • New Tracking Panel in Live, improves workflow when creating subjects, props, clusters and loading retarget files.
    • Improved occlusion fixing of the body when using fingers.
    • Improved subject calibration including hands, fingers and shoulders.
    • Improved calibration and solving of small subjects.
    • Improved cluster attachment.
    • Improved video playback in MCP Review including support for 4K.
    • Python 3 support.

    Post

    • Fast MCP reprocessing to remove dropped frames.
    • Python 3 support.
    • FBX 2020 support including 119.88 framerate.
    • Settings now remembered when restarting.
    • Single frame labeling now works with fingers.
    • Labeling list now follows marker selection.

    Shogun_Post_1.3.1

    This is an updated version of Shogun Post only which fixes a number of small bugs found since release. Please use the next link to download Shogun Live 1.3 if you haven’t already.

    ·        Fixed issue with video converter producing black videos

    ·        Fixed pre-rotation values getting replaced as part of “Prep Unused Bones”

    ·        Timeline playback now starts from correct frame

    ·        Camera view filters now match Live

    ·        Can now use Xray mode in camera view

    ·        Drop fixing now works with the new finger skeletons

    ·        Frame selection now works with cameras

    ·        Added scrollbar to the pipeline editor

    ·        Marker editing panel now scales correctly

    ·        Improved static mesh manipulation

    ·        Fixed a crash importing certain x2d files

    ·        Fixed crash when changing retarget scale

    Thank you for choosing Shogun for your motion capture pipeline.

    Shogun_1.3.0

    Abstract

    Vicon Shōgun is a new motion capture software platform for entertainment users that introduces an exciting new set of innovative features unique to Vicon. Shōgun’s new feature set will change the way you work by improving efficiency at each stage of the motion capture workflow, saving you time and delivering the highest quality data in record time. Shōgun supersedes the current industry-leading Vicon Blade software. The Shōgun platform consists of two executables: Shōgun Live and Shōgun Post.

    Shōgun allows you to do more than ever possible before in Live. Our new software allows you to calibrate your subject in Live; monitor your camera health frame by frame; see a step change in labeling and solving quality; provides a functional and scaled subject mesh; overlays 3D and calibrated video; directly streams to game engines; all while writing your real-time data directly to disk. Load data into Post in seconds, address issues in a file automatically as it loads, see the overall quality of data presented on your time bar, then make use of the most powerful tools in mocap to polish your take.

    The latest release of Shōgun Live & Post includes the following new features.

    LIVE

    • High fidelity fingers supporting High, Medium and Low marker sets
    • Retargeting phase 1
    • Multi-machine
    • A-Pose for subject calibration and labeling
    • Production marker set
    • Prop manipulation panel
    • Subject calibration hotspot, reconstruction visualization, withsnap to extents
    • Custom L-Frame workflow
    • Paint camera masks
    • Camera rotation using camera gyroscope (Vantage,Vero,Vue)
    • View filter matrix design
    • Marker radius view filter
    • Marker count view filter
    • Zoom grayscale view filter
    • MCP Review via Live SDK
    • Red overlay for disconnected cameras
    • Reboot all offline cameras

     

    POST

    • High fidelity fingers supporting High, Medium and Low marker sets
    • Retargeting phase 1 workflow including re-scale on export
    • Gap list, use play range, sort list, auto zoom graph
    • Auto rigid fill tool
    • View filter matrix design
    • Reconstruction volume visualization
    • Static FBX import
    • USD / TRC file format support
    • Re-sample data rate
    • Custom folder for import / export subjects option
    • Scale missing markers
    • Hold Ctrl for manipulator option
    • Manipulator DOF aware
    • Disable pre-selection option
    • In / Out filter for smoother range filtering
    • Props no longer use VSS, just VSK

    Shogun _1.2.1

    Abstract

    File Name: Shogun_1.2.1.109386h_x64.zip

    Shōgun 1.2.1 includes a number of bug fixes and adds the ability to control Live Subject Calibration using the Live API.

    Fixes include:

    Shōgun Live:

    • Capture now completes even after data discontinuity.
    • You can stop capture after data discontinuity.
    • During subject calibration, you can no longer click Accept T-pose without a T-pose being found.
    • Subject calibration now has improved booting with shoulder markers.
    • Shogun GUI now updates when using the API.
    • Clusters are now added and maintained during subject calibration.

     

    Shōgun Post:

    • Multi-person FBX now imports into Motionbuilder correctly.
    • Camera ray contributions appear over the grid.
    • Calibration of multiple actors now takes clusters into account.
    • You can now toggle Label cursor text.
    • You can now set hotkeys via the number pad.
    • Timebar selection has been improved.
    • Solving using batching no longer hangs.
    • Marker size slider now increments correctly.
    • Bonita VVID files now un-distort correctly.
    • Deleting objects in the selection tree no longer closes the list.
    • You can now modify selected attributes including primary selection.
    • FBX files are now converted to face Z forwards.

     

    Requirements

    • Shōgun 1.0 SafeNet License.

     

    N.B. – The licensing system for Shōgun differs from Blade and other Vicon software applications. Although there are two executables (Live and Post) there will only be one licence type = Shōgun (as opposed to Shogun Live and Shōgun Post). Shōgun Post is seat-licensed and requires one free seat of Shogun per instance of the software that is desired to be used simultaneously. Shōgun Live however uses a new ‘catch and release’ concept. Shōgun Live does perform a licence check during launch and must find a valid Shōgun licence, but does not ‘check out’ this licence.

    Shogun _1.2.0

    Abstract

    File Name: Shogun_1.2.0.108131h_x64.zip

    Shōgun 1.2 introduces a number of new features including

    Live:

    Custom skeleton support in Shōgun. SDI video support. Prop mesh with manipulator in Live. Vue and SDI video is now part of MCP Review. Live subject calibration feedback. Camera rays are now visible. Marker co-variance is now visible. Improved 3D overlay with opacity slider. Reload Subject button. Removed the idea of Y/Z up in Shogun.

    Post:

    Offline subject calibration. Brighten video files as part of your batching in Shōgun Post. Batch export video files as image sequences in Shōgun Post. Print timecode to videos in Shōgun Post. Zoom the Shōgun Post time bar and easily set range handles. Populate updated subjects across MCP files via batching. Ability to set primary selection color and improved visual representation.

    275 bug fixes including: Improved finger-solving using new subject models. Workspace axis is larger and off to the side. Origin in clearly marked on the grid. Improved alias folder management. Improved booting during subject calibration. ExportFBX.hsl no longer has the wrong defaults. Exporting subjects to a folder now only requires one click and defaults to the Subjects folder. Removed ‘Keep existing labels’ dialog when removing a subject. Aligned workspace menu in Live and Post. Added a warning window when modifying joint lengths in Post. Added option to remove single frame trajectories from MCP files.

    Requirements

    • Shōgun 1.0 SafeNet License.

    N.B. – The licensing system for Shōgun differs from Blade and other Vicon software applications. Although there are two executables (Live and Post) there will only be one licence type = Shōgun (as opposed to Shogun Live and Shōgun Post). Shōgun Post is seat-licensed and requires one free seat of Shogun per instance of the software that is desired to be used simultaneously. Shōgun Live however uses a new ‘catch and release’ concept. Shōgun Live does perform a licence check during launch and must find a valid Shōgun licence, but does not ‘check out’ this licence.

    Shogun _1.1.0

    Abstract

    File Name: ShogunLive 1.1.0.103309h.zip

    Shogun 1.1 introduces a number of new features in LIVE and POST.

    LIVE:

    1. MCP Review
    2. Improved mesh approximation
    3. Side waist marker set

    POST:

    1. Improved MCP workflow including
    2. Current subject chooser
    3. Selection range handles
    4. Improved data visualization
    5. Improved data heatmap
    6. Quick switching between views
    7. New Windows file dialog

    Shōgun 1.1.0 Features

    Along with a series of addressed issues

    Live:

    • Head and hand mesh now matches more closely to markers.
    • Shogun Live closes correctly when a floating workspace is open.
    • You can now select all cameras with one click.
    • Tap to select can now be toggled across all cameras and via Vicon Control.
    • You can now set the Vicon system host IP address
    • Shogun Live no longer crashes when starting a second video capture.

    Post:

    • Heat map updates less frequently.
    • Running solving no longer shows all subjects.
    • Custom subjects now show labeled feedback in the Labeling editor
    • Gap dimming now uses opacity to show number of gaps.
    • Shogun Post selection is not affected when holding left and right mouse buttons together.

    Vicon Shogun – Final Quality Skeletal Data by Day’s End. Vicon Shogun is a new motion capture software platform for entertainment users that introduces an exciting new set of innovative features unique to Vicon. Shogun’s new feature set will change the way you work by improving efficiency at each stage of the motion capture workflow, saving you time and delivering the highest quality data in record time. Shogun supersedes the current industry-leading Vicon Blade software. The Shogun platform consists of two executables: Shogun Live and Shogun Post. Shogun allows you to do more than ever possible before in Live. Our new software allows you to:

    • calibrate your subject in Live;
    • monitor your camera health frame by frame;
    • see a step change in labelling and solving quality;
    • provides a functional and scaled subject mesh; overlays 3D and calibrated video;
    • directly streams to game engines; all while writing your real-time data directly to disk. Load data into Post in seconds, address issues in a file automatically as it loads, see the overall quality of data presented on your time bar, then make use of the most powerful tools in mocap to polish your take.

    Requirements

    • Shōgun 1.0 SafeNet License.

    Shogun _1.0.1

    Abstract

    File Name: Shogun_1.0.1.101150h.zip

    Shogun 1.0.1 fixes a number of bugs including

    LIVE: Subject calibration being slow when lots of clusters are in the system Labeling Cluster Mode is off by default and now warns the user when it’s active. This improves subject labeling performance. Markers in the data stream now have occlusion fixing turned on.

    POST: Improved object interaction in the 3D workspace. Fixed crash when importing in FBX files getLastFile HSL now returns correct value

    Vicon Shogun – Final Quality Skeletal Data by Day’s End. Vicon Shogun is a new motion capture software platform for entertainment users that introduces an exciting new set of innovative features unique to Vicon. Shogun’s new feature set will change the way you work by improving efficiency at each stage of the motion capture workflow, saving you time and delivering the highest quality data in record time. Shogun supersedes the current industry-leading Vicon Blade software. The Shogun platform consists of two executables: Shogun Live and Shogun Post. Shogun allows you to do more than ever possible before in Live. Our new software allows you to calibrate your subject in Live; monitor your camera health frame by frame; see a step change in labelling and solving quality; provides a functional and scaled subject mesh; overlays 3D and calibrated video; directly streams to game engines; all while writing your real-time data directly to disk. Load data into Post in seconds, address issues in a file automatically as it loads, see the overall quality of data presented on your time bar, then make use of the most powerful tools in mocap to polish your take.

    Highlighted Features:

    A New Streamlined GUI Live Subject Calibration Scaled Subject Mesh with Video Overlay Unbreakable Solving Camera Health Monitoring and Recovery Write Real Time to Disk Drag and Drop to Post Direct Game Engine Streaming Data Health Time Bar

    Requirements

    Shōgun 1.0 SafeNet License

    Shogun _1.0.0

    Abstract

    File Name: Shogun_1.0.0.100110h_x64.zip

    Vicon Shōgun – Final Quality Skeletal Data by Day’s End.

    Vicon Shōgun is a new motion capture software platform for entertainment users that introduces an exciting new set of innovative features unique to Vicon. Shōgun’s new feature set will change the way you work by improving efficiency at each stage of the motion capture workflow, saving you time and delivering the highest quality data in record time. Shōgun supersedes the current industry-leading Vicon Blade software. The Shōgun platform consists of two executables: Shōgun Live and Shōgun Post.

    Shōgun allows you to do more than ever possible before in Live. Our new software allows you to calibrate your subject in Live; monitor your camera health frame by frame; see a step change in labeling and solving quality; provides a functional and scaled subject mesh; overlays 3D and calibrated video; directly streams to game engines; all while writing your real-time data directly to disk. Load data into Post in seconds, address issues in a file automatically as it loads, see the overall quality of data presented on your time bar, then make use of the most powerful tools in mocap to polish your take.

    Highlighted Features:

    A New Streamlined GUI Live Subject Calibration Scaled Subject Mesh with Video Overlay Unbreakable Solving Camera Health Monitoring and Recovery Write Real Time to Disk Drag and Drop to Post Direct Game Engine Streaming Data Health Time Bar

    Requirements

    Shōgun 1.0 SafeNet License

    FAQs

    Where can I find the latest Software documentation?
    You can find the latest documentation for all current versions of software at here: DOCUMENTATION HOME Vicon Core Software will also install documentation/help guide when you install the software. Once installed, launch the software and select Help > View Installed Help The following software will install Help: Nexus 2, Shōgun, Tracker 3, Blade 3, Pegasus, CaraLive, CaraPost, Polygon 4
    I just installed the latest version of software but the cameras no longer connect when I run it. What can I do?
    If the cameras continue to connect with the previous version of software but don’t in the latest version then the software is probably being blocked by the Windows Defender Firewall. Although Vicon officially specifies that the Firewall should be turned off completely to ensure unobstructed communication with the cameras and connectivity devices, sometimes institutional protocols mandate it to be turned on. If this is the case:
    1. Go to Control Panel > Windows Defender Firewall and click on Allow an app or feature through Windows Defender Firewall.
    2. Scroll down the list of applications to look for the instance of Vicon software (Vicon Nexus, Vicon Tracker, Vicon Shogun, Vicon Evoke).
    3. Select the application and click Details to ensure it refers to the version you are trying to run.
    4. Click on Change Settings to enable the networks (Domain, Private, Public) that match those of the previous version. If this option is disabled then please contact the system’s administrator or your institution’s IT personnel for assistance.
    5. Click OK.
    6. Restart the Vicon software.
    If this does not resolve the issue then please contact Vicon Support.
    I am working on a computer that is different to our normal processing computer. How can I bring over all of my settings from the processing computer?
    Most settings for Nexus 2.x can be found in C:\Users\Public\Documents\Vicon\Nexus2.x\Configurations.  This includes, but is not limited to, pipelines, view options and monitors.  A few exceptions include:
    1. Model Templates; These can be found here: C:\Users\Public\Documents\Vicon\Nexus2.x\ModelTemplates
    2. ProCalc Schemes; These can be found here: C:\Users\Public\Documents\Vicon\Eclipse
    3. Toolbar icons: C:\Users\<user name>\AppData\Roaming\Vicon\Nexus2.x\Configurations\Toolbars
    Simply copy the files you require from the relevant folder on the processing computer and paste them in their corresponding folder on the new computer. If you cannot find a setting or are having issues with this process, please contact Vicon Support.

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