A flexible and easy way for users to stream in
real time to 3rd party programs and Plug-Ins.

What is the Vicon DataStream SDK?

Created for the data streams from Nexus, Blade, Shōgun, and Tracker applications to use with third-party applications and plugins.

VICON VIRTUAL SYSTEM

SDK has an associated utility – the Vicon Virtual System (VVS). This utility makes the development process easier by simulating a live Vicon system and streaming data to Vicon Nexus, Tracker, Shōgun, and Blade applications.

CREATE CUSTOM APPLICATIONS

SDK and VVS make it easier to create custom applications by providing greater flexibility and easy access to Vicon data in real time.

This allows you to maximize time and work efficiency during data collection and processing. Additionally, SDK and VVS are available for free to existing customers.

INCREASED 3RD PARTY COMPATIBILITY

Vicon provides a flexible and powerful SDK solution that is available in three different formats across multiple operating systems, including Unity and Unreal engines for use in VR applications.

MODELING OPTIONS

Use the SDK to create models in other packages and languages including; MATLAB, Labview, C++ and .Net

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LATENCY COMPENSATION

Whilst Vicon Tracker produces data with the lowest possible latency, game engines add latency before the image gets to the eyes in an HMD and this can impact the sense of immersion. From version 1.8 there is a brand-new API for obtaining data in applications where reducing apparent latency is key, in particular location based VR and VR gaming experiences, by correcting for the delays introduced when the engine renders the image to the VR headset.

The source code for the DataStream SDK is provided and is licensed under an MIT license agreement.