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SHŌGUN

Shogun 1.2 is available now

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Redefining VFX motion capture

Built from the ground up, Shōgun takes advantage of Vicon’s 35 years’ experience of motion capture and the improved technology available in Vicon Vantage and Vicon Vero cameras.

Today’s visual effects productions need to be achieved in real time and deliver the highest quality skeletal data in the shortest time possible. Shōgun 1.2 adds a set of new, groundbreaking features, including solving directly to game and film rigs, SDI video support, improved Shōgun Post workflow, prop mesh with manipulation in Live and offline subject calibration, which will further enable you to deliver final quality skeletal data by end of day.

View datasheet

Shōgun Live
features

Live subject calibration

The time it takes from an actor putting on their suit through to when you call ‘Rolling’ can be substantial. Shōgun features a new live subject calibration, this means that you can be fully calibrated in under a minute. Initial labeling of your actors starts automatically as soon as they enter a T-pose. Shōgun then processes each frame of the ROM as it’s being captured, dynamically calibrating the subject in the background. This results in a proportionally accurate skeleton and delivers outstanding labeling results.

Full body mesh with video overlay

Shōgun’s custom subject mesh makes each actor’s appearance unique, as well as incorporating functional elements, giving you an immediate visual overview of the solving quality. The animation-inspired mesh is precisely scaled to fit to each actor during live subject calibration. Mesh features, such as X-ray mode and marker issue indicators, shows data quality as it’s captured. The mesh can be combined with the versatility of a Vicon Vue video camera, providing an X-ray of the mesh and solving skeleton overlaid with the video at the same time.

Camera monitoring and recovery

Ensuring that the system is running at its optimum is the first step in ensuring that you are capturing the highest quality data. Shōgun introduces two new real time features; camera monitoring and camera recovery. Shogun monitors each individual camera making use of the accelerometer data and temperature readings from Vantage and Vero cameras. Shōgun then displays an intuitive set of camera icons providing the ability to monitor system performance in a single view. Should a camera be knocked during the shoot or if you want to move its location, Vicon now provides you with the ability to recover that camera on the fly using your actor or prop, this removes the need to clear the volume and recalibrate the whole system.

Unbreakable solving

The labeling and solving within Shōgun represent a step change in what a motion capture platform can provide in real time. Shōgun’s ability to deal with marker occlusions is unprecedented in the world of mocap and reinforces your confidence in the most challenging shoots. Some markers might be hidden but your character solve continues. Complex scenes like fight sequences and stunt work involving multiple actors all benefit from this unbreakable realtime.

Real-time to disk

All the data is written in real time directly to disk, meaning you no longer need to fully re-process your data after capture. This saves you and your productions a huge amount of time in Post. Simply drag your mocap file into Shōgun Post and review your data within seconds, knowing that it’s exactly what you saw during the shoot. Data can be reprocessed from raw, but using Shōgun’s unbreakable realtime, in many cases this won’t be necessary. Shōgun Post features a new data heat map showing the data quality across your take. The Live improvements in labeling are also available in Shōgun Post.

Most of our game teams are now asking for real-time previsualization, with Shōgun’s auto skeleton calibration, we can stream accurate data into 3rd party’s solution in seconds – allowing us to maximize precious time on the shoot floor. Shogun is adding speed to our data processing pipeline. Most importantly, that speed is not sacrificing any data quality. Instead it exceeds what we’re producing with Blade.

Alexandre Messier,
Technical Director at Ubisoft

New for
Shōgun 1.2

Custom Skeleton Solving

You can now create custom skeletons with meshes from within Shōgun Post. The custom rigs can be loaded into Shōgun Live and used as part of the capture pipeline, including recording to MCP. This enables game or film rigs to be driven and streamed directly in engines like Unreal, Unity and Motionbuilder.

SDI Video Support

Shōgun 1.2 lets you add up to two SDI video cameras to your Vicon motion capture system. This includes support for calibrating the video cameras, enabling you to overlay the motion capture data and check the solve against the video. You can also export the calibrated cameras directly into Maya via FBX.

Prop Mesh Solving with Manipulator in Live

You can now add custom prop meshes in Shōgun Live, enabling you to includes rigged props in your Shōgun workflow. You can also manipulate the prop in Live during a shoot to make sure it’s in the correct position. These updates are seen instantaneously in engines so that props and virtual cameras can be lined up correctly.

Video Overlay in MCP

View video footage complete with motion capture data overlay as part of the MCP review process.

Offline Subject Calibration Using Vicon Characters

We’ve updated the offline subject calibrator and brought it in line with Shōgun Live. This includes adding support for offline calibration in Shōgun Post, using the same Vicon male and female characters that are available in Shōgun Live.

Technical information

SPECIFICATION

DOCUMENTATION

DOWNLOADS

FAQS

Specification recommendations

What is the recommended PC specification to run my Shogun?

Vicon recommends the following three specifications for use with your Vicon Shogun System. If you are using an older version of Vicon software, please contact Vicon to ensure there are no issues or driver limitations if you are upgrading your PC. Your choice depends on your application requirements and the size of your system.

Please note the following:

  • Windows 10 (64bit) Tested and Supported OS
  • .NET Framework 4.5 above
  • GeForce 1050Ti Tested and Supported Graphics Cards
  • INTEL ETHERNET i350/i340 T4 SERVER ADAPTER RJ45 PCI−E and INTEL ETHERNET i210−T1 GBE NIC Tested and Supported Network Cards (NIC)
  • Samsung SSD 850 EVO 250GB – Tested and Supported
Advanced PC
Minimum specs include:

mATX 4 drive bay chassis
INTEL® CORE™ i9-7900X PROCESSOR
Corsair Hydro H100i Cooler
32GB (2x16GB) 2666MHz RAM
GeForce 1050Ti
2 off 250GB SSD Boot Drive Read 530MB/s
1 off 3TB WD Black 7,200RPM HDD
650W 80 PLUS Platinum PSU
Asus X99 MOBO
1 off 4 Port Intel I350-T4 Gigabit network Card
64 bit Windows 10 operating platform

Advanced dual video PC
Minimum specs include:

mATX 4 drive bay chassis
INTEL® CORE™ i9-7900X PROCESSOR
Corsair Hydro H100i Cooler
32GB (2x16GB) 2666MHz RAM
GeForce 1050Ti
2 off 250GB SSD Boot Drive Read 530MB/s
1 off 3TB WD Black 7,200RPM HDD
650W 80 PLUS Platinum PSU
Asus X99 MOBO
1 off 4 Port Intel I350-T4 Gigabit network Card
64 bit Windows 10 operating platform

Advanced quad video PC
Minimum specs include:

mATX 4 drive bay chassis
INTEL® CORE™ i9-7900X PROCESSOR
Corsair Hydro H100i Cooler
32GB (2x16GB) 2666MHz RAM
GeForce 1050Ti
3 off 250GB SSD Boot Drive Read 530MB/s
1 off 3TB WD Black 7,200RPM HDD
650W 80 PLUS Platinum PSU
Asus TUF X99 MOBO
1 off 4 Port Intel I350-T4 Gigabit network Card
1 off i210 NIC
64 bit Windows 10 operating platform

Download Shogun

Download File

Shogun _1.2.1

Abstract

File Name: Shogun_1.2.1.109386h_x64.zip

Shōgun 1.2.1 includes a number of bug fixes and adds the ability to control Live Subject Calibration using the Live API.

Fixes include:

Shōgun Live:

  • Capture now completes even after data discontinuity.
  • You can stop capture after data discontinuity.
  • During subject calibration, you can no longer click Accept T-pose without a T-pose being found.
  • Subject calibration now has improved booting with shoulder markers.
  • Shogun GUI now updates when using the API.
  • Clusters are now added and maintained during subject calibration.

 

Shōgun Post:

  • Multi-person FBX now imports into Motionbuilder correctly.
  • Camera ray contributions appear over the grid.
  • Calibration of multiple actors now takes clusters into account.
  • You can now toggle Label cursor text.
  • You can now set hotkeys via the number pad.
  • Timebar selection has been improved.
  • Solving using batching no longer hangs.
  • Marker size slider now increments correctly.
  • Bonita VVID files now un-distort correctly.
  • Deleting objects in the selection tree no longer closes the list.
  • You can now modify selected attributes including primary selection.
  • FBX files are now converted to face Z forwards.

 

Requirements

  • Shōgun 1.0 SafeNet License.

 

N.B. – The licensing system for Shōgun differs from Blade and other Vicon software applications. Although there are two executables (Live and Post) there will only be one licence type = Shōgun (as opposed to Shogun Live and Shōgun Post). Shōgun Post is seat-licensed and requires one free seat of Shogun per instance of the software that is desired to be used simultaneously. Shōgun Live however uses a new ‘catch and release’ concept. Shōgun Live does perform a licence check during launch and must find a valid Shōgun licence, but does not ‘check out’ this licence.

Shogun _1.2.0

Abstract

File Name: Shogun_1.2.0.108131h_x64.zip

Shōgun 1.2 introduces a number of new features including

Live:

Custom skeleton support in Shōgun. SDI video support. Prop mesh with manipulator in Live. Vue and SDI video is now part of MCP Review. Live subject calibration feedback. Camera rays are now visible. Marker co-variance is now visible. Improved 3D overlay with opacity slider. Reload Subject button. Removed the idea of Y/Z up in Shogun.

Post:

Offline subject calibration. Brighten video files as part of your batching in Shōgun Post. Batch export video files as image sequences in Shōgun Post. Print timecode to videos in Shōgun Post. Zoom the Shōgun Post time bar and easily set range handles. Populate updated subjects across MCP files via batching. Ability to set primary selection color and improved visual representation.

275 bug fixes including: Improved finger-solving using new subject models. Workspace axis is larger and off to the side. Origin in clearly marked on the grid. Improved alias folder management. Improved booting during subject calibration. ExportFBX.hsl no longer has the wrong defaults. Exporting subjects to a folder now only requires one click and defaults to the Subjects folder. Removed ‘Keep existing labels’ dialog when removing a subject. Aligned workspace menu in Live and Post. Added a warning window when modifying joint lengths in Post. Added option to remove single frame trajectories from MCP files.

Requirements

  • Shōgun 1.0 SafeNet License.

N.B. – The licensing system for Shōgun differs from Blade and other Vicon software applications. Although there are two executables (Live and Post) there will only be one licence type = Shōgun (as opposed to Shogun Live and Shōgun Post). Shōgun Post is seat-licensed and requires one free seat of Shogun per instance of the software that is desired to be used simultaneously. Shōgun Live however uses a new ‘catch and release’ concept. Shōgun Live does perform a licence check during launch and must find a valid Shōgun licence, but does not ‘check out’ this licence.

Shogun _1.1.0

Abstract

File Name: ShogunLive 1.1.0.103309h.zip

Shogun 1.1 introduces a number of new features in LIVE and POST.

LIVE:

  1. MCP Review
  2. Improved mesh approximation
  3. Side waist marker set

POST:

  1. Improved MCP workflow including
  2. Current subject chooser
  3. Selection range handles
  4. Improved data visualization
  5. Improved data heatmap
  6. Quick switching between views
  7. New Windows file dialog

Shōgun 1.1.0 Features

Along with a series of addressed issues

Live:

  • Head and hand mesh now matches more closely to markers.
  • Shogun Live closes correctly when a floating workspace is open.
  • You can now select all cameras with one click.
  • Tap to select can now be toggled across all cameras and via Vicon Control.
  • You can now set the Vicon system host IP address
  • Shogun Live no longer crashes when starting a second video capture.

Post:

  • Heat map updates less frequently.
  • Running solving no longer shows all subjects.
  • Custom subjects now show labeled feedback in the Labeling editor
  • Gap dimming now uses opacity to show number of gaps.
  • Shogun Post selection is not affected when holding left and right mouse buttons together.

Vicon Shogun – Final Quality Skeletal Data by Day’s End. Vicon Shogun is a new motion capture software platform for entertainment users that introduces an exciting new set of innovative features unique to Vicon. Shogun’s new feature set will change the way you work by improving efficiency at each stage of the motion capture workflow, saving you time and delivering the highest quality data in record time. Shogun supersedes the current industry-leading Vicon Blade software. The Shogun platform consists of two executables: Shogun Live and Shogun Post. Shogun allows you to do more than ever possible before in Live. Our new software allows you to:

  • calibrate your subject in Live;
  • monitor your camera health frame by frame;
  • see a step change in labelling and solving quality;
  • provides a functional and scaled subject mesh; overlays 3D and calibrated video;
  • directly streams to game engines; all while writing your real-time data directly to disk. Load data into Post in seconds, address issues in a file automatically as it loads, see the overall quality of data presented on your time bar, then make use of the most powerful tools in mocap to polish your take.

Requirements

  • Shōgun 1.0 SafeNet License.

Shogun _1.0.1

Abstract

File Name: Shogun_1.0.1.101150h.zip

Shogun 1.0.1 fixes a number of bugs including

LIVE: Subject calibration being slow when lots of clusters are in the system Labeling Cluster Mode is off by default and now warns the user when it’s active. This improves subject labeling performance. Markers in the data stream now have occlusion fixing turned on.

POST: Improved object interaction in the 3D workspace. Fixed crash when importing in FBX files getLastFile HSL now returns correct value

Vicon Shogun – Final Quality Skeletal Data by Day’s End. Vicon Shogun is a new motion capture software platform for entertainment users that introduces an exciting new set of innovative features unique to Vicon. Shogun’s new feature set will change the way you work by improving efficiency at each stage of the motion capture workflow, saving you time and delivering the highest quality data in record time. Shogun supersedes the current industry-leading Vicon Blade software. The Shogun platform consists of two executables: Shogun Live and Shogun Post. Shogun allows you to do more than ever possible before in Live. Our new software allows you to calibrate your subject in Live; monitor your camera health frame by frame; see a step change in labelling and solving quality; provides a functional and scaled subject mesh; overlays 3D and calibrated video; directly streams to game engines; all while writing your real-time data directly to disk. Load data into Post in seconds, address issues in a file automatically as it loads, see the overall quality of data presented on your time bar, then make use of the most powerful tools in mocap to polish your take.

Highlighted Features:

A New Streamlined GUI Live Subject Calibration Scaled Subject Mesh with Video Overlay Unbreakable Solving Camera Health Monitoring and Recovery Write Real Time to Disk Drag and Drop to Post Direct Game Engine Streaming Data Health Time Bar

Requirements

Shōgun 1.0 SafeNet License

Shogun _1.0.0

Abstract

File Name: Shogun_1.0.0.100110h_x64.zip

Vicon Shōgun – Final Quality Skeletal Data by Day’s End.

Vicon Shōgun is a new motion capture software platform for entertainment users that introduces an exciting new set of innovative features unique to Vicon. Shōgun’s new feature set will change the way you work by improving efficiency at each stage of the motion capture workflow, saving you time and delivering the highest quality data in record time. Shōgun supersedes the current industry-leading Vicon Blade software. The Shōgun platform consists of two executables: Shōgun Live and Shōgun Post.

Shōgun allows you to do more than ever possible before in Live. Our new software allows you to calibrate your subject in Live; monitor your camera health frame by frame; see a step change in labeling and solving quality; provides a functional and scaled subject mesh; overlays 3D and calibrated video; directly streams to game engines; all while writing your real-time data directly to disk. Load data into Post in seconds, address issues in a file automatically as it loads, see the overall quality of data presented on your time bar, then make use of the most powerful tools in mocap to polish your take.

Highlighted Features:

A New Streamlined GUI Live Subject Calibration Scaled Subject Mesh with Video Overlay Unbreakable Solving Camera Health Monitoring and Recovery Write Real Time to Disk Drag and Drop to Post Direct Game Engine Streaming Data Health Time Bar

Requirements

Shōgun 1.0 SafeNet License

FAQs

Where can I find the latest Software documentation?

You can find the latest documentation for all current versions of software at here:

DOCUMENTATION HOME

Vicon Core Software will also install documentation/help guide when you install the software.

Once installed, launch the software and select Help > View Installed Help

The following software will install Help:

Nexus 2, Shōgun, Tracker 3, Blade 3, Pegasus, CaraLive, CaraPost, Polygon 4

What is the recommended PC specification to run my Vicon Shōgun System?

Vicon recommends the following three specifications for use with your Vicon Shōgun System. If you are using an older version of Vicon software, please contact Vicon to ensure there are no issues or driver limitations if you are upgrading your PC. Your choice depends on your application requirements and the size of your system.

Please note the following:

  • Windows 10 (64bit) Tested and Supported OS
  • .NET Framework 4.5 above
  • GeForce 1050Ti Tested and Supported Graphics Cards
  • INTEL ETHERNET i350/i340 T4 SERVER ADAPTER RJ45 PCI−E and INTEL ETHERNET i210−T1 GBE NIC Tested and Supported Network Cards (NIC)
  • Samsung SSD 850 EVO 250GB – Tested and Supported

Advanced PC

Minimum specs include:
mATX 4 drive bay chassis
INTEL® CORE™ i9-7900X PROCESSOR
Corsair Hydro H100i Cooler
32GB (2x16GB) 2666MHz RAM
GeForce 1050Ti
2 off 250GB SSD Boot Drive Read 530MB/s
1 off 3TB WD Black 7,200RPM HDD
650W 80 PLUS Platinum PSU
Asus X99 MOBO
1 off 4 Port Intel I350-T4 Gigabit network Card
64 bit Windows 10 operating platform

Advanced Dual Video PC

2 Vicon Vue reference video recording. Minimum specs include:
mATX 4 drive bay chassis
INTEL® CORE™ i9-7900X PROCESSOR
Corsair Hydro H100i Cooler
32GB (2x16GB) 2666MHz RAM
GeForce 1050Ti
2 off 250GB SSD Boot Drive Read 530MB/s
1 off 3TB WD Black 7,200RPM HDD
650W 80 PLUS Platinum PSU
Asus X99 MOBO
1 off 4 Port Intel I350-T4 Gigabit network Card
64 bit Windows 10 operating platform

Advanced Quad Video PC

4 Vicon Vue reference video recording. Minimum specs include:
mATX 4 drive bay chassis
INTEL® CORE™ i9-7900X PROCESSOR
Corsair Hydro H100i Cooler
32GB (2x16GB) 2666MHz RAM
GeForce 1050Ti
3 off 250GB SSD Boot Drive Read 530MB/s
1 off 3TB WD Black 7,200RPM HDD
650W 80 PLUS Platinum PSU
Asus TUF X99 MOBO
1 off 4 Port Intel I350-T4 Gigabit network Card
1 off i210 NIC
64 bit Windows 10 operating platform

GET IN TOUCH

Vicon are here to support you on your Motion Capture journey. We’re happy to provide more information, answer questions and help you find the solution you need. Get in touch with our experts today.

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Female

Small Medium Large
Chest 78.7cm / 31in 85.1cm / 33.5in 87.6cm / 34.5in
Waist 63.5cm / 25in 68.6cm / 27in 78.7cm / 31in
Hips 81.3cm / 32in 86.4cm / 34in 91.4cm / 36in
Inside Leg 66cm / 26in 69.9cm / 27.5in 77.5cm / 30.5in

Male

Small Medium Large Extra Large
Chest 86.4cm / 34in 94cm / 37in 103cm / 40.6in 114.3cm / 44.5in
Waist 71.1cm / 28in 83.8cm / 33in 90cm / 35.4in 99.1cm / 39in
Hips 88.9cm / 35in 94cm / 37in 100cm / 39.4in 109.2cm / 43in
Inside Leg 66cm / 26in 69.2cm / 27.3in 71cm / 28.3in 81.3cm / 32in