The first commercial need for motion capture in the visual effects industry was in the mid 90s and Vicon are proud to have been involved in this industry from the beginning.
We work with the leading production studios , game developers and universities to ensure our systems deliver the accuracy, flexibility and performance they need. From the first blockbuster movie to use motion capture in 1995, to delivering the first out of the box head mounted camera system in 2013, Vicon has been supporting the visual effects industry every step of the way. But don't just take our word for it. Select a case study from the right to see what your peers have to say about their Vicon experience.
Why Choose Vicon?
Performance capture has come a long way and Vicon is proud to have been a pioneer right from the outset. Capturing hands, body and face simultaneously is the best way to bring your characters to life. Not only can you capture the full performance, you can capture multiple actors simultaneously, whilst always delivering highly accurate data.
Capturing in real-time allows the whole creative team to see the performance applied to the CG character right there at the time of capture. Something didn't work in that take? Re-shoot immediately, saving you 100s of man hours reviewing data offline and having to retake.
INDEPENDENTLY PROVEN, INDUSTRY LEADING ACCURACY
The only way to get to the performance is to start with the most accurate and reliable data at the source. Vicon's dedication to innovation ensures that our systems are the most advanced, robust and reliable on the market. From 1-16 megapixels, every Vicon optical camera processes greyscale information in real-time. It also provides the same information downstream for even better marker recognition, which helps the system define the center of each marker to sub millimeter accuracy. Every step of the way, accuracy and quality is our focus.
CAPTURE IN ANY ENVIRONMENT
Vicon systems work where you do, whether that's in a studio, on a sports field or on the beach. Winter or summer, indoors or outdoors, under a brilliantly blue or starry sky, we have a Vicon system for you.
SOFTWARE FOR THE VISUAL EFFECTS INDUSTRY
Vicon has developed software specifically for the needs of the visual effects industry. Blade captures performances effortlessly in real-time and delivers robust, accurate, reliable data as the starting point from which to creatively build.
FLEXIBLE SYSTEM SIZE
Sometimes you need to capture 500 full body moves in the studio, other times you need 50 moves captured outside. With Vicon's straightforward setup, you can easily reconfigure for a different volume - just take it out of the box, set up the cameras and start capturing.
EASY TO USE
Working with Vicon equipment doesn't require an engineering degree. From the cameras to the software, our systems are designed so you can focus on the results, not the technology. Vantage and Vero cameras are easy to set-up and simple to use. A single cable provides everything your cameras need: power, data and synchronization.
Our visual effects software, Blade has a friendly user interface and straightforward capture process. Just turn it on and away you go.
From Industrial Light and Magic , The Imaginarium and Sony, to Nintendo, Ubisoft, EA and Square Enix, Vicon has worked with a wide variety of leading visual effects houses and games companies for over 16 years.
QUALIFIED CUSTOMER SUPPORT
We believe our support engineers should have an intimate knowledge of the visual effects industry, not just the technology. That's why our industry leading customer support team consists of engineers from customer sites such as house of moves and Sony Imageworks. You can rely on Vicon for expert support.
Film & TV
Whether for film or TV, full CG character animation or VFX shot, real-time or off-line, multiple actors or single actor, Vicon can help.
Whether it's sports or fantasy, next generation or old school, first person or third person, Vicon can get you the moves you need.
For film making, media or game production, we work with you to give you a system that meets your needs and budget. We realize the quality of motion data is dependent not only on the technology but also on the skills of the people using the system.