Players navigated five custom-built environments, with each participant being transformed into a virtual avatar fully animated in real-time using the latest Vicon software, Evoke. After being transported into the VR world, participants began their virtual odyssey in a vast desert covered by sandy dunes, then wandered through the debris of an Indiana Jones-inspired temple. After a quick stop in a baseball stadium where they had the chance to hit one out of the park followed by passage on a spaceship hurtling through a treacherous space-scape, the experience ends with a river ride through a futuristic city. Throughout the 10-minute demo, external environmental effects like gusts of air augmented the experience, engaging additional senses to draw players even deeper into the VR world.
“What blew me away was the realism. It was truly immersive, I felt like I wasn’t even at the conference.” -Brad Oleksy, Ubisoft
Dreamscape and Origin
Vicon has been working closely with Dreamscape for over four years, providing the unique opportunity to build and tune Origin for the location based virtual reality market. Product features grew out of this targeted testing, including the ability for the Origin system to automatically heal itself throughout the day and the ability to run Evoke in “headless mode” which allows interfacing with custom built host applications.
Our entire suite of Origin products was put to the test in this demonstration. 30 of our new Viper cameras tracked participants, each wearing six Pulsar clusters on their hands, feet, backpack and headsets, while a single Beacon ensured that all equipment stayed connected and calibrated.
Thank you to our partners at Dreamscape, the SIGGRAPH organizers, and our Vicon team who all worked to make this launch successful!