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Montreal, Qc, Canada, February, 2018 – Persistant Studios, market leader in real-time VFX with its middleware solution PopcornFX, provide an inside look at the full VFX production process on the VR Demo “Experience – Advanced Creative Productivity”, that they presented at the Montréal video game summit (MIGS) on December 12th and 13th, 2017 in partnership with CDRIN & Vicon.
The VR Demo “Experience – Advanced Creative Productivity” at MIGS 2017 consisted of two parts:
Part one included the capture of the user’s head and shoulders (bust) by the photogrammetry system, as well as technical explanations of the automation circuit. The second part was more immersive and focused on participation. It consisted of a virtual reality experiment where, thanks to the precise motion capture, users could navigate in an environment and interact with it in a fluid way. At the end of the experiment, participants could, through motion capture, paint a bust from a selection. Busts available were those captured by the photogrammetry volume throughout the event period – with a delay between capture and automatic integration into the game engine.
The innovative elements in this VR experience, presented with our partners CDRIN and Vicon at MIGS, were:
To complete the VR demo in only a few weeks, PopcornFX, CDRIN and Vicon teams had to coordinate their production schedules and work really closely. Persistant Studios created all the visual effects for this VR demo using PopcornFX (then integrated in UE4).
The VFX production was divided into three steps, explained Loriane Kevin, VFX Artist at PopcornFX:
The customized effects delivered by PopcornFX, allowed CDRIN to:
The biggest VFX production piece for this VR demo was the dashboard interface; which was divided into three parts:
A unique feature of the interface is that it is a curved dashboard. This was made possible by the PopcornFX “attribute sampler system”, which allows the application of curves that modify particles’ positions, thus enabling the individual management of the distortion of each effect. This interface was made of several FX, which are very easy to manipulate and customize.
During the experience, users could get their real-time position on the FX representation of the map in the 3D environment.
In addition, they could interact with sliders created in FX, allowing them to modify colors, their saturation, the size of the brush with which they could paint the bust; or play with the rotation and scale sliders to transform the bust.
For this VR demo, the focus was also on interactivity and streamlining the experience. PopcornFX was just the right solution for real-time VFX production, with its strongest attributes in effects optimization, customization and interaction, empowering the real-time technology pipeline.
During the demo, the capture of the bust was also reproduced as a hologram. This hologram of particles was built up gradually, giving the impression that the different parts were appearing in line with the photographs taken.
Environmental effects, such as ambient dust and dashboard dust, with which it was possible to interact in real-time, were also used to create the atmosphere of the experiment, as well as a scanner effect to visualize the first step of the demo when capturing the bust of the user.
This brand new partnership and this VR demo: “Experience – Advanced Creative Productivity”, developed in just a few weeks for MIGS 2017, was a success for CDRIN, Persistant Studios / PopcornFX and Vicon.
The demonstration received a lot of great professional feedback during the showcase by users; included comments on the efficiency of the real-time technology production pipeline, combining:
This experience, based on the optimization of production chains (photogrammetry, performance capture, visual effects, VR, real-time FX), aimed among other things, to present in more detail the skills and specialties of the partners, to offer the entertainment industry a new level of efficiency and quality of development, and to fulfill increasing demands from the game, film and XR industries.
Credits VR Demo: “Experience – Advanced Creative Productivity” MIGS 2017
Support is a large part of the Vicon offering and it’s something we’re very proud of. Not only do new customers receive a one year warranty on their hardware, but all of our customers benefit from unlimited phone, email and web technical support for the life of their system.
|Chest||78.7cm / 31in||85.1cm / 33.5in||87.6cm / 34.5in|
|Waist||63.5cm / 25in||68.6cm / 27in||78.7cm / 31in|
|Hips||81.3cm / 32in||86.4cm / 34in||91.4cm / 36in|
|Inside Leg||66cm / 26in||69.9cm / 27.5in||77.5cm / 30.5in|
|Chest||86.4cm / 34in||94cm / 37in||103cm / 40.6in||114.3cm / 44.5in|
|Waist||71.1cm / 28in||83.8cm / 33in||90cm / 35.4in||99.1cm / 39in|
|Hips||88.9cm / 35in||94cm / 37in||100cm / 39.4in||109.2cm / 43in|
|Inside Leg||66cm / 26in||69.2cm / 27.3in||71cm / 28.3in||81.3cm / 32in|