Unreal Engine
Vicon Unreal Plugin 1.10 for Unreal Engine 5.5 is now available.
Intuitively connect your Vicon software, like Shogun Live, to Unreal Engine 5 and seamlessly stream real-time actor performances and props to your scenes
All main Vicon applications work with the Vicon Live Link plugin for Unreal Engine 5, including:
The Vicon Live Link plugin for Unreal Engine 5 is intended to be used for the following:
The Vicon Live Link plugin for Unreal Engine 5 includes features such as:
The Vicon Live Link plugin for Unreal Engine 5 is intended to be used by:
Vicon UnrealPlugin_1.10_UE5.5.5
Vicon_UEPlugin_1.10.0_5.5
Updated Live Link plugin supporting Unreal Engine 5.5, introducing auto-discovery of Vicon sources on the same network as the PC and included Vicon meshes in the Plugin’s Content folder.
Updates for version 1.10.0:
Features:
– Updated support for Unreal Engine 5.5.
– Auto-discover of Vicon sources. Compatible with Shogun 1.14+ and will be coming to other Vicon applications in future updates.
– Vicon meshes included in Plugin Content folder
Bug Fixes:
– Removing all Live Link sources causes editor to hang or crash
– Vicon Live Link plugin will no longer block ARKit from connecting to an Apple device using default port settings
– Plugin is no longer disabled by default in a new project
Vicon UnrealPlugin_1.9_UE5.4.1
Updated Vicon Live Link plugin supporting Unreal Engine 5.4.1.
PLEASE NOTE:
To install the Vicon_UnrealPlugin_1.9.0_ for Unreal Engine 5.4.1, please follow the updated installation instructions found in the documentation here. Without following these instructions the plugin will not work.
Updates for version 1.9.0:
– Updated support for Unreal Engine 5.4.1.
– Removed interpolation from Unlabeled Marker Subjects ensuring they display correctly.
– Fixed Unlabeled Marker Subjects generating errors.
Known Issues:
– The included Vicon Live Link plugin included with Live Link Hub causes the standalone Vicon Live Link plugin to crash. Instructions are provided in the plugin documentation for installation.
Vicon_UnrealPlugin_1.8_UE5.3.2
Updated Live Link plugin adding new features and improving current workflows.
This release is a standalone Live Link plugin excluding head mounted display support.
Updates for version 1.8:
Vicon Marker Visualization Component has been added allowing for easy to set up marker visualization
Two blueprint functions have been added for accessing marker data
Timecode information is now sent on all subjects
Timecode frame rate reporting 24fps at all times has been fixed on Lens Role subjects
Known Issues:
Marker Data interpolated by default. Interpolation can be removed in subject settings in Live Link window.
Unlabeled markers can generate errors within Unreal Engine.
For documentation please click here.
Vicon_UnrealPlugin_1.7_UE5.3.1
Updated Live Link plugin supporting Unreal Engine 5.3.1
Updates for version 1.7:
Updated support for Unreal Engine 5.3.1
Reduced tolerance on lens distortion aspect ratio.
Please note:
This release is a standalone Live Link plugin excluding head mounted display support.
Vicon_UnrealPlugin_1.6.2_UE5.2.1
Updated Live Link plugin supporting Unreal Engine 5.2.1
Updates for version 1.6.2:
Updated support for Unreal Engine 5.2.1
Please note:
This release is a standalone Live Link plugin excluding head mounted display support.
Vicon_UnrealPlugin_1.6.1_UE5.1
Updated Live Link plugin supporting Unreal Engine 5.1
Updates for version 1.6.1:
Updated support for Unreal Engine 5.1
Please note:
This release is a standalone Live Link plugin excluding head mounted display support.
Vicon_UnrealPlugin_1.6_UE5
Updated Live Link plugin supporting Unreal Engine 5
Updates for version 1.6:
Updated support for Unreal Engine 5
Please note:
Features found in Unreal Engine 5.0.3 such as Lumen do not work well with current ICVFX workflows, it is recommended to use Unreal Engine 4 workflows if using ICVFX.
This release is a standalone Live Link plugin excluding head mounted display support.
Vicon_UnrealPlugin_1.5.1_4.27
Updated Live Link plugin for Unreal Engine 4.27
This release is a standalone Live Link plugin excluding head mounted display support.
Updates for version 1.5.1:
Requirements:
Unreal Engine 4.27
Up to date Vicon software
For documentation [click here.|https://docs.vicon.com/display/UnrealPlugin14/Vicon+LiveLink+plugin]
Updated Live Link plugin adding new features and improving current workflows.
This release is a standalone Live Link plugin excluding head mounted display support.
Updates for version 1.5:
For documentation please click here: Vicon Live Link plugin – Unreal Plugin 1.5 Documentation
Vicon_UnrealPlugin_SteamVR_1.2_4.27
New SteamVR compatible plugin for Unreal Engine 4.27
Please note this plugin does not support the use of VR controllers
Supported Hardware:
HP Reverb
HP Reverb G2
Oculus Rift/Rift S
Oculus Quest (With link cable only)
HTC Vive/ Vive Pro (With HTC Lighthouse)
For documentation [click here.|https://docs.vicon.com/display/UnrealPlugin14]
Requirements:
Unreal Engine 4.27
Vicon Unreal Livelink plugin
Up to date Vicon software
Vicon_UnrealPlugin_SteamVR_1.1_4.26
New SteamVR compatible plugin for Unreal Engine 4.26.
Please note this plugin does not support the use of VR controllers
Supported Hardware:
HP Reverb / HP Reverb G2
Oculus Rift/Rift S
Oculus Quest (With link cable only)
HTC Vive/ Vive Pro (With HTC Lighthouse)
For documentation click here: https://docs.vicon.com/display/UnrealPlugin14
Vicon_UEPlugin_1.4.3_4.26
Updated LiveLink plugin supporting Unreal Engine 4.26.
This release is a standalone LiveLink plugin excluding head mounted display support.
Updates for version 1.4.3:
For documentation please click here
Vicon_UEPlugin_1.4.2_4.25
Updated LiveLink plugin supporting Unreal Engine 4.25.
This release is a standalone LiveLink plugin excluding head mounted display support.
Updates for version 1.4.2:
For documentation please click here
Vicon are here to support you on your Motion Capture journey. We’re happy to provide more information, answer questions and help you find the solution you need. Get in touch with our experts today.